Hi guys！I am a Senior Concept Artist from China,and I have more than 8 years experience in game industry.I specialize in character concept art as well as props designs,weapon designs,vehicle designs and also have a lot of experience in environment design and making rough 3d hard surface models as the base of concept designs.
Most importantly,I have been an avid gamer all my life and very passionate about video game development!I like traveling ,watching movies,singing and KungFu in my spare time.
If you wanna hire somebody to do some different，unique and interesting concept art works,please feel free to get in touch for any request.
Favorite games: Overwatch,Red Dead Redemption,Inside,Doom series,Bioshock series,Gears Of War series,L4D series,Clash Royale，Horizen：Zero Dawn，Metal Gear series，The Last Of Us,Uncharted series,Monster Hunter series,GTA series,Tom Clancy's Splinter Cell series，League of Legends,Assassins Creed 2 and 3，Farcry 4，Diablo 2,3，Dishonored 1,2, Titanfall 2.Shadow of the Colossus.Middle-earth：Shadow of Mordor,The Legend of Zelda: Breath of the Wild,Super Mario Odyssey,Splatoon 1,2.
Making character concept art works for Halo title.
Working on Fortnite,making concept art works for characters,weapons and gliders.
Working on Overwatch,designing concept art for skins.
Working on different projects,make concepts for them,and work directly with art director.
Worked on League Of Legends,work directly with art team,and did sketches,final renders for it.
Working on VR projects,responsible for all 2D related tasks,communicate with technical team ,design team to explore all game related things.
Work directly with Art Director on a NEW IP FPS game,making rough sketches,final renders.
Responsible for character concept,weapon concept,vehicle concept，environment concept,and some props concept.And as a concept leader，I always made workflows for my project and distributed them to my team members.In the meantime，I also need to be responsible for the training of interns.
Responsible for Marketing illustrations，character concept,weapon concept,vehicle concept，environment concept,and some props concept.And as a concept leader，I always made workflows for my project and distributed them to my team members.
Work for a FPS game—《FINAL COMBAT》
Work for a TPS game—《AVATAR STAR》